Ann Smartovsky

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  • in reply to: The player is tasked with reuniting the members #198
    Ann Smartovsky
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    Provide context to the actions which follow

    Cut scenes are in the third-person, often featuring the party leader’s character and revealing elements of the game that the character would not normally be aware of, such as the actions of an antagonist. Players are given the option of skipping the cut scenes if all party members agree upon it.
    There are different types of PvE in Guild Wars, and it is advisable to prepare a build to meet the challenges of each type:
    Cooperative Mission
    Missions that move the game story. These form the backbone of the storyline in each campaign. Each requires a party of 4–8 players (and sometimes NPCs) to complete certain objectives. The party fails the mission if every member dies.

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