The low level cap of Guild Wars

The low level cap of Guild Wars (20) has been replaced with one at 80

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which the developers state strikes the correct balance between allowing for character development and avoiding forcing players into the grind-based gameplay that too often accompanies a high level cap, the elimination of which was a core design principle of the original Guild Wars. Player versus environment features a scaling system that lowers the players level and stats to reflect the levels of monsters, thereby maintaining a global level of difficulty. In player versus player, entry to e-sport will grant access to all skills, items and provide a fixed level so that all players will be on a level playing field.

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